Use of Childsplay educational software to promote personalized learning in the area of Early Childhood Education.
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Abstract
The purpose is to present a referent study of the designed system that includes elements of educational software and collaborative learning through options that provide the participant the possibility of exchanging ideas and best practices of learning, making the system more usable to the user; The results showed that when using the resources of the program for boys and girls the magnitude of attitudinal learning is enhanced in a remarkable way; it was verified the interest and the way of interacting the use of the resources in a significant way on learning. It is a set of complete educational games for small children from 3 to 7 years this software is free it consists with a quantity of 14 games to what is formed to be able to develop an optimal learning in the students of this age that presents the software. This one has many activities with small degrees of difficulty among them activities of auditory and visual memory, activities so that those learn to interact with the mouse and the keyboard is very interactive and attractive at the moment of working in it.
This is an instrument to examine a child's play activity on an individual basis. Generally good to excellent levels of inter-rater reliability were obtained for the raters. Socialization will begin with behaviors of openness towards others that will progressively lead to learning and development of ways of expression and interaction. Social interaction has a full impact on the development of wisdom and the shaping of personality, sense of belonging and identity.
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Esta obra está bajo una licencia internacional Creative Commons Atribución-NoComercial-CompartirIgual 4.0.